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@@ -9453,7 +9453,7 @@ static void ggml_cuda_op_dequantize_mul_mat_vec(
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// on some GPUs it is faster to convert src1 to half and to use half precision intrinsics
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// on some GPUs it is faster to convert src1 to half and to use half precision intrinsics
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#ifdef GGML_CUDA_F16
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#ifdef GGML_CUDA_F16
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- cuda_pool_alloc<half> src1_dfloat_a;
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+ ggml_cuda_pool_alloc<half> src1_dfloat_a(ctx.pool());
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half * src1_dfloat = nullptr; // dfloat == half
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half * src1_dfloat = nullptr; // dfloat == half
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bool src1_convert_f16 =
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bool src1_convert_f16 =
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