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@@ -15,6 +15,32 @@ function(detect_host_compiler)
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set(HOST_CXX_COMPILER "${HOST_CXX_COMPILER}" PARENT_SCOPE)
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endfunction()
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+# Function to test shader extension support
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+# Parameters:
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+# EXTENSION_NAME - Name of the extension to test (e.g., "GL_EXT_integer_dot_product")
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+# TEST_SHADER_FILE - Path to the test shader file
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+# RESULT_VARIABLE - Name of the variable to set (ON/OFF) based on test result
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+function(test_shader_extension_support EXTENSION_NAME TEST_SHADER_FILE RESULT_VARIABLE)
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+ execute_process(
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+ COMMAND ${Vulkan_GLSLC_EXECUTABLE} -o - -fshader-stage=compute --target-env=vulkan1.3 "${TEST_SHADER_FILE}"
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+ OUTPUT_VARIABLE glslc_output
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+ ERROR_VARIABLE glslc_error
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+ )
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+
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+ if (${glslc_error} MATCHES ".*extension not supported: ${EXTENSION_NAME}.*")
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+ message(STATUS "${EXTENSION_NAME} not supported by glslc")
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+ set(${RESULT_VARIABLE} OFF PARENT_SCOPE)
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+ else()
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+ message(STATUS "${EXTENSION_NAME} supported by glslc")
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+ set(${RESULT_VARIABLE} ON PARENT_SCOPE)
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+ add_compile_definitions(${RESULT_VARIABLE})
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+
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+ # Ensure the extension support is forwarded to vulkan-shaders-gen
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+ list(APPEND VULKAN_SHADER_GEN_CMAKE_ARGS -D${RESULT_VARIABLE}=ON)
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+ set(VULKAN_SHADER_GEN_CMAKE_ARGS "${VULKAN_SHADER_GEN_CMAKE_ARGS}" PARENT_SCOPE)
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+ endif()
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+endfunction()
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+
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if (Vulkan_FOUND)
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message(STATUS "Vulkan found")
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@@ -23,69 +49,35 @@ if (Vulkan_FOUND)
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../../include/ggml-vulkan.h
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)
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- # Compile a test shader to determine whether GL_KHR_cooperative_matrix is supported.
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- # If it's not, there will be an error to stderr.
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- # If it's supported, set a define to indicate that we should compile those shaders
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- execute_process(COMMAND ${Vulkan_GLSLC_EXECUTABLE} -o - -fshader-stage=compute --target-env=vulkan1.3 "${CMAKE_CURRENT_SOURCE_DIR}/vulkan-shaders/test_coopmat_support.comp"
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- OUTPUT_VARIABLE glslc_output
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- ERROR_VARIABLE glslc_error)
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-
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- if (${glslc_error} MATCHES ".*extension not supported: GL_KHR_cooperative_matrix.*")
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- message(STATUS "GL_KHR_cooperative_matrix not supported by glslc")
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- set(GGML_VULKAN_COOPMAT_GLSLC_SUPPORT OFF)
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- else()
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- message(STATUS "GL_KHR_cooperative_matrix supported by glslc")
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- set(GGML_VULKAN_COOPMAT_GLSLC_SUPPORT ON)
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- add_compile_definitions(GGML_VULKAN_COOPMAT_GLSLC_SUPPORT)
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- endif()
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-
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- # Compile a test shader to determine whether GL_NV_cooperative_matrix2 is supported.
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- # If it's not, there will be an error to stderr.
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- # If it's supported, set a define to indicate that we should compile those shaders
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- execute_process(COMMAND ${Vulkan_GLSLC_EXECUTABLE} -o - -fshader-stage=compute --target-env=vulkan1.3 "${CMAKE_CURRENT_SOURCE_DIR}/vulkan-shaders/test_coopmat2_support.comp"
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- OUTPUT_VARIABLE glslc_output
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- ERROR_VARIABLE glslc_error)
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-
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- if (${glslc_error} MATCHES ".*extension not supported: GL_NV_cooperative_matrix2.*")
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- message(STATUS "GL_NV_cooperative_matrix2 not supported by glslc")
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- set(GGML_VULKAN_COOPMAT2_GLSLC_SUPPORT OFF)
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- else()
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- message(STATUS "GL_NV_cooperative_matrix2 supported by glslc")
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- set(GGML_VULKAN_COOPMAT2_GLSLC_SUPPORT ON)
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- add_compile_definitions(GGML_VULKAN_COOPMAT2_GLSLC_SUPPORT)
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- endif()
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+ set(VULKAN_SHADER_GEN_CMAKE_ARGS
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+ -DCMAKE_INSTALL_PREFIX=${CMAKE_BINARY_DIR}
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+ -DCMAKE_RUNTIME_OUTPUT_DIRECTORY=${CMAKE_RUNTIME_OUTPUT_DIRECTORY}
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+ )
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- # Compile a test shader to determine whether GL_EXT_integer_dot_product is supported.
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- # If it's not, there will be an error to stderr.
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- # If it's supported, set a define to indicate that we should compile those shaders
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- execute_process(COMMAND ${Vulkan_GLSLC_EXECUTABLE} -o - -fshader-stage=compute --target-env=vulkan1.3 "${CMAKE_CURRENT_SOURCE_DIR}/vulkan-shaders/test_integer_dot_support.comp"
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- OUTPUT_VARIABLE glslc_output
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- ERROR_VARIABLE glslc_error)
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+ # Test all shader extensions
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+ test_shader_extension_support(
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+ "GL_KHR_cooperative_matrix"
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+ "${CMAKE_CURRENT_SOURCE_DIR}/vulkan-shaders/test_coopmat_support.comp"
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+ "GGML_VULKAN_COOPMAT_GLSLC_SUPPORT"
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+ )
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- if (${glslc_error} MATCHES ".*extension not supported: GL_EXT_integer_dot_product.*")
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- message(STATUS "GL_EXT_integer_dot_product not supported by glslc")
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- set(GGML_VULKAN_INTEGER_DOT_GLSLC_SUPPORT OFF)
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- else()
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- message(STATUS "GL_EXT_integer_dot_product supported by glslc")
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- set(GGML_VULKAN_INTEGER_DOT_GLSLC_SUPPORT ON)
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- add_compile_definitions(GGML_VULKAN_INTEGER_DOT_GLSLC_SUPPORT)
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- endif()
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+ test_shader_extension_support(
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+ "GL_NV_cooperative_matrix2"
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+ "${CMAKE_CURRENT_SOURCE_DIR}/vulkan-shaders/test_coopmat2_support.comp"
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+ "GGML_VULKAN_COOPMAT2_GLSLC_SUPPORT"
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+ )
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- # Compile a test shader to determine whether GL_EXT_bfloat16 is supported.
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- # If it's not, there will be an error to stderr.
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- # If it's supported, set a define to indicate that we should compile those shaders
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- execute_process(COMMAND ${Vulkan_GLSLC_EXECUTABLE} -o - -fshader-stage=compute --target-env=vulkan1.3 "${CMAKE_CURRENT_SOURCE_DIR}/vulkan-shaders/test_bfloat16_support.comp"
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- OUTPUT_VARIABLE glslc_output
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- ERROR_VARIABLE glslc_error)
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+ test_shader_extension_support(
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+ "GL_EXT_integer_dot_product"
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+ "${CMAKE_CURRENT_SOURCE_DIR}/vulkan-shaders/test_integer_dot_support.comp"
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+ "GGML_VULKAN_INTEGER_DOT_GLSLC_SUPPORT"
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+ )
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- if (${glslc_error} MATCHES ".*extension not supported: GL_EXT_bfloat16.*")
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- message(STATUS "GL_EXT_bfloat16 not supported by glslc")
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- set(GGML_VULKAN_BFLOAT16_GLSLC_SUPPORT OFF)
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- else()
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- message(STATUS "GL_EXT_bfloat16 supported by glslc")
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- set(GGML_VULKAN_BFLOAT16_GLSLC_SUPPORT ON)
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- add_compile_definitions(GGML_VULKAN_BFLOAT16_GLSLC_SUPPORT)
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- endif()
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+ test_shader_extension_support(
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+ "GL_EXT_bfloat16"
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+ "${CMAKE_CURRENT_SOURCE_DIR}/vulkan-shaders/test_bfloat16_support.comp"
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+ "GGML_VULKAN_BFLOAT16_GLSLC_SUPPORT"
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+ )
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target_link_libraries(ggml-vulkan PRIVATE Vulkan::Vulkan)
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target_include_directories(ggml-vulkan PRIVATE ${CMAKE_CURRENT_BINARY_DIR})
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@@ -124,16 +116,8 @@ if (Vulkan_FOUND)
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add_compile_definitions(GGML_VULKAN_RUN_TESTS)
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endif()
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- if (NOT CMAKE_CROSSCOMPILING)
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- add_subdirectory(vulkan-shaders)
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- if (MSVC)
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- foreach(CONFIG ${CMAKE_CONFIGURATION_TYPES})
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- string(TOUPPER ${CONFIG} CONFIG)
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- set_target_properties(vulkan-shaders-gen PROPERTIES
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- RUNTIME_OUTPUT_DIRECTORY_${CONFIG} ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
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- endforeach()
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- endif()
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- else()
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+ # Set up toolchain for host compilation whether cross-compiling or not
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+ if (CMAKE_CROSSCOMPILING)
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if (GGML_VULKAN_SHADERS_GEN_TOOLCHAIN)
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set(HOST_CMAKE_TOOLCHAIN_FILE ${GGML_VULKAN_SHADERS_GEN_TOOLCHAIN})
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else()
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@@ -146,25 +130,31 @@ if (Vulkan_FOUND)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/cmake/host-toolchain.cmake.in ${CMAKE_BINARY_DIR}/host-toolchain.cmake @ONLY)
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set(HOST_CMAKE_TOOLCHAIN_FILE ${CMAKE_BINARY_DIR}/host-toolchain.cmake)
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endif()
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- message(STATUS "vulkan-shaders-gen toolchain file: ${HOST_CMAKE_TOOLCHAIN_FILE}")
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+ else()
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+ # For non-cross-compiling, use empty toolchain (use host compiler)
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+ set(HOST_CMAKE_TOOLCHAIN_FILE "")
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+ endif()
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+
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+ # Always use ExternalProject_Add approach
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+ include(ExternalProject)
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- include(ExternalProject)
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- # Native build through ExternalProject_Add
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- ExternalProject_Add(
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- vulkan-shaders-gen
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- SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/vulkan-shaders
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- CMAKE_ARGS -DCMAKE_TOOLCHAIN_FILE=${HOST_CMAKE_TOOLCHAIN_FILE}
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- -DCMAKE_INSTALL_PREFIX=${CMAKE_BINARY_DIR}
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- -DGGML_VULKAN_COOPMAT_GLSLC_SUPPORT=${GGML_VULKAN_COOPMAT_GLSLC_SUPPORT}
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- -DGGML_VULKAN_COOPMAT2_GLSLC_SUPPORT=${GGML_VULKAN_COOPMAT2_GLSLC_SUPPORT}
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- -DGGML_VULKAN_INTEGER_DOT_GLSLC_SUPPORT=${GGML_VULKAN_INTEGER_DOT_GLSLC_SUPPORT}
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- -DGGML_VULKAN_BFLOAT16_GLSLC_SUPPORT=${GGML_VULKAN_BFLOAT16_GLSLC_SUPPORT}
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- BUILD_COMMAND ${CMAKE_COMMAND} --build .
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- INSTALL_COMMAND ${CMAKE_COMMAND} --install .
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- INSTALL_DIR ${CMAKE_BINARY_DIR}
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- )
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- ExternalProject_Add_StepTargets(vulkan-shaders-gen build install)
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+ # Add toolchain file if cross-compiling
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+ if (CMAKE_CROSSCOMPILING)
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+ list(APPEND VULKAN_SHADER_GEN_CMAKE_ARGS -DCMAKE_TOOLCHAIN_FILE=${HOST_CMAKE_TOOLCHAIN_FILE})
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+ message(STATUS "vulkan-shaders-gen toolchain file: ${HOST_CMAKE_TOOLCHAIN_FILE}")
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endif()
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+
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+ # Native build through ExternalProject_Add
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+ ExternalProject_Add(
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+ vulkan-shaders-gen
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+ SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/vulkan-shaders
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+ CMAKE_ARGS ${VULKAN_SHADER_GEN_CMAKE_ARGS}
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+ BUILD_COMMAND ${CMAKE_COMMAND} --build .
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+ INSTALL_COMMAND ${CMAKE_COMMAND} --install .
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+ INSTALL_DIR ${CMAKE_BINARY_DIR}
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+ )
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+ ExternalProject_Add_StepTargets(vulkan-shaders-gen build install)
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+
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set (_ggml_vk_host_suffix $<IF:$<STREQUAL:${CMAKE_HOST_SYSTEM_NAME},Windows>,.exe,>)
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set (_ggml_vk_genshaders_cmd ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/vulkan-shaders-gen${_ggml_vk_host_suffix})
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set (_ggml_vk_header ${CMAKE_CURRENT_BINARY_DIR}/ggml-vulkan-shaders.hpp)
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@@ -175,9 +165,8 @@ if (Vulkan_FOUND)
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file(GLOB _ggml_vk_shader_deps "${_ggml_vk_input_dir}/*.comp")
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set (_ggml_vk_shader_deps ${_ggml_vk_shader_deps} vulkan-shaders-gen)
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- if (CMAKE_CROSSCOMPILING)
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- set(_ggml_vk_shader_deps ${_ggml_vk_shader_deps} vulkan-shaders-gen-build vulkan-shaders-gen-install)
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- endif()
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+ # Add build and install dependencies for all builds
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+ set(_ggml_vk_shader_deps ${_ggml_vk_shader_deps} vulkan-shaders-gen-build vulkan-shaders-gen-install)
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add_custom_command(
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OUTPUT ${_ggml_vk_header}
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