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vulkan: improve mul_mat_vec_iq1_s speed (#17874)

lovedheart 1 lună în urmă
părinte
comite
4722671641
1 a modificat fișierele cu 42 adăugiri și 26 ștergeri
  1. 42 26
      ggml/src/ggml-vulkan/vulkan-shaders/mul_mat_vec_iq1_s.comp

+ 42 - 26
ggml/src/ggml-vulkan/vulkan-shaders/mul_mat_vec_iq1_s.comp

@@ -7,34 +7,50 @@ layout(local_size_x_id = 0, local_size_y = 1, local_size_z = 1) in;
 
 FLOAT_TYPE temp[NUM_COLS][NUM_ROWS];
 
-void calc_superblock(const uint a_offset, const uint b_offset, const uint ib32, const uint i, const uint num_blocks_per_row, const uint first_row, const uint num_rows) {
-    const uint y_idx = i * QUANT_K + 32 * ib32;
-
-    uint ibi = a_offset / QUANT_K + first_row * num_blocks_per_row + i;
-    [[unroll]] for (uint n = 0; n < num_rows; ++n) {
-        const float d = float(data_a[ibi].d);
-        const uint qh = data_a[ibi].qh[ib32];
-        const float dl = d * float(2 * bitfieldExtract(qh, 12, 3) + 1);
-        const float delta = ((qh & 0x8000) != 0) ? -IQ1S_DELTA : IQ1S_DELTA;
-
-        [[unroll]] for (uint l = 0; l < 4; ++l) {
-            const uint qs = data_a[ibi].qs[4 * ib32 + l];
-            const uint idxhi = bitfieldExtract(qh, 3 * int(l), 3);
-            const int16_t grid = int16_t(iq1s_grid[qs | (idxhi << 8)]);
-
-            [[unroll]] for (uint j = 0; j < NUM_COLS; ++j) {
-                vec4 b0 = vec4(data_b_v4[(j*p.batch_stride_b + b_offset + y_idx) / 4 + 2*l + 0]);
-                vec4 b4 = vec4(data_b_v4[(j*p.batch_stride_b + b_offset + y_idx) / 4 + 2*l + 1]);
-
-                FLOAT_TYPE sum = FLOAT_TYPE(0.0);
-                [[unroll]] for (int k = 0; k < 4; ++k) {
-                    sum = fma(FLOAT_TYPE(b0[k]), bitfieldExtract(grid, 2 * k, 2) + delta,
-                          fma(FLOAT_TYPE(b4[k]), bitfieldExtract(grid, 8 + 2 * k, 2) + delta, sum));
-                }
-                temp[j][n] = fma(dl, sum, temp[j][n]);
+void calc_superblock(const uint a_offset, const uint b_offset, const uint ib32, const uint i,
+                     const uint num_blocks_per_row, const uint first_row, const uint num_rows) {
+    const uint y_idx_base = i * QUANT_K + 32 * ib32;
+    [[unroll]] for (uint j = 0; j < NUM_COLS; ++j) {    
+        const uint base_b_idx = (j * p.batch_stride_b + b_offset + y_idx_base) / 4;
+        [[unroll]] for (uint l = 0; l < 4; ++l) {            
+            const vec4 b_val_0 = vec4(data_b_v4[base_b_idx + 2 * l]);
+            const vec4 b_val_1 = vec4(data_b_v4[base_b_idx + 2 * l + 1]);
+
+            // index for data_a
+            uint ibi = a_offset / QUANT_K + first_row * num_blocks_per_row + i;
+
+            [[unroll]] for (uint n = 0; n < num_rows; ++n) {                
+                const float d = float(data_a[ibi].d);
+                const uint qh = data_a[ibi].qh[ib32];
+
+                const float dl = d * float(2 * bitfieldExtract(qh, 12, 3) + 1);
+                const uint qs = data_a[ibi].qs[4 * ib32 + l];
+                const uint idxhi = bitfieldExtract(qh, 3 * int(l), 3);              
+                const uint16_t grid = uint16_t(iq1s_grid[qs | (idxhi << 8)]);
+
+                const float delta_val = ((qh & 0x8000) != 0) ? -IQ1S_DELTA : IQ1S_DELTA;
+                const vec4 delta_v = vec4(delta_val);				
+                const vec4 fbits0 = vec4(
+                    float(bitfieldExtract(grid, 0, 2)),
+                    float(bitfieldExtract(grid, 2, 2)),
+                    float(bitfieldExtract(grid, 4, 2)),
+                    float(bitfieldExtract(grid, 6, 2))
+                );				
+                const vec4 fbits1 = vec4(
+                    float(bitfieldExtract(grid, 8, 2)),
+                    float(bitfieldExtract(grid, 10, 2)),
+                    float(bitfieldExtract(grid, 12, 2)),
+                    float(bitfieldExtract(grid, 14, 2))
+                );
+				
+                vec4 sum_v = fma(b_val_0, fbits0 + delta_v, vec4(0.0));
+                sum_v      = fma(b_val_1, fbits1 + delta_v, sum_v);
+				FLOAT_TYPE sum = dot(sum_v, vec4(1.0));
+				
+                temp[j][n] = fma(dl, sum, temp[j][n]);				
+                ibi += num_blocks_per_row;
             }
         }
-        ibi += num_blocks_per_row;
     }
 }