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vulkan: fix shmem overrun in mmq id shader (#16873)

* vulkan: fix shmem overrun in mmq id shader

* metal : fix mul_mm_id

---------

Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
Ruben Ortlam 2 mesi fa
parent
commit
d2a2673dd1

+ 1 - 1
ggml/src/ggml-metal/ggml-metal-device.cpp

@@ -677,7 +677,7 @@ ggml_metal_pipeline_t ggml_metal_library_get_pipeline_mul_mm_id_map0(ggml_metal_
     char name[256];
 
     snprintf(base, 256, "kernel_mul_mm_id_map0_ne20_%d", ne20);
-    snprintf(name, 256, "%s", base);
+    snprintf(name, 256, "%s_ne02=%d", base, ne02);
 
     ggml_metal_pipeline_t res = ggml_metal_library_get_pipeline(lib, name);
     if (res) {

+ 4 - 0
ggml/src/ggml-vulkan/vulkan-shaders/mul_mmq.comp

@@ -82,9 +82,13 @@ layout (constant_id = 10) const uint WARP = 32;
 
 #include "mul_mmq_shmem_types.glsl"
 
+#ifdef MUL_MAT_ID
+#define BK_STEP 1
+#else
 #ifndef BK_STEP
 #define BK_STEP 4
 #endif
+#endif
 
 // Shared memory cache
 shared block_a_cache buf_a[BM * BK_STEP];

+ 1 - 1
ggml/src/ggml-vulkan/vulkan-shaders/mul_mmq_shmem_types.glsl

@@ -27,7 +27,7 @@ struct block_a_cache {
 #elif defined(DATA_A_Q8_0)
 #define QUANT_R_MMQ 1
 // AMD likes 4, Intel likes 1 and Nvidia likes 2
-#define BK_STEP 1
+// #define BK_STEP 1
 struct block_a_cache {
     int32_t qs[32/4];
     FLOAT_TYPE dm;

+ 3 - 0
tests/test-backend-ops.cpp

@@ -6880,6 +6880,9 @@ static std::vector<std::unique_ptr<test_case>> make_test_cases_eval() {
     test_cases.emplace_back(new test_mul_mat_id(GGML_TYPE_F16, GGML_TYPE_F32, 1, 1, false, 8, 16, 1));
     test_cases.emplace_back(new test_mul_mat_id(GGML_TYPE_F16, GGML_TYPE_F32, 16, 16, false, 32, 32, 32, 3));
 
+    // gpt-oss issue with Vulkan mmq_id
+    test_cases.emplace_back(new test_mul_mat_id(GGML_TYPE_MXFP4, GGML_TYPE_F32, 32, 2, false, 2880, 32, 2880));
+
     for (ggml_type type_a : base_types) {
         for (ggml_type type_b : {GGML_TYPE_F32 /*, GGML_TYPE_F16 */}) {
             for (int n_mats : {4, 8}) {