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vulkan: disable spirv-opt for rope shaders (#16872)

Jeff Bolz 2 luni în urmă
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d2d931f173

+ 2 - 1
ggml/src/ggml-vulkan/vulkan-shaders/vulkan-shaders-gen.cpp

@@ -317,7 +317,8 @@ void string_to_spv_func(std::string name, std::string in_path, std::string out_p
 
     // disable spirv-opt for coopmat shaders for https://github.com/ggerganov/llama.cpp/issues/10734
     // disable spirv-opt for bf16 shaders for https://github.com/ggml-org/llama.cpp/issues/15344
-    std::string opt_level = (coopmat || name.find("bf16") != std::string::npos) ? "" : "-O";
+    // disable spirv-opt for rope shaders for https://github.com/ggml-org/llama.cpp/issues/16860
+    std::string opt_level = (coopmat || name.find("bf16") != std::string::npos || name.find("rope") != std::string::npos) ? "" : "-O";
 
     #ifdef _WIN32
         std::vector<std::string> cmd = {GLSLC, "-fshader-stage=compute", target_env, opt_level, "\"" + in_path + "\"", "-o", "\"" + out_path + "\""};