|
|
@@ -5,8 +5,6 @@
|
|
|
#endif
|
|
|
#extension GL_EXT_shader_explicit_arithmetic_types_int32 : require
|
|
|
|
|
|
-#extension GL_EXT_null_initializer : enable
|
|
|
-
|
|
|
#include "mul_mat_vec_base.comp"
|
|
|
|
|
|
layout(local_size_x_id = 0, local_size_y = 1, local_size_z = 1) in;
|
|
|
@@ -57,7 +55,11 @@ void compute_outputs(const uint32_t first_row, const uint32_t num_rows) {
|
|
|
|
|
|
y_offset = QUANT_R == 1 ? 1 : QUANT_K/2;
|
|
|
|
|
|
- FLOAT_TYPE temp[NUM_ROWS] = {};
|
|
|
+ FLOAT_TYPE temp[NUM_ROWS];
|
|
|
+
|
|
|
+ for (uint i = 0; i < NUM_ROWS; ++i) {
|
|
|
+ temp[i] = FLOAT_TYPE(0);
|
|
|
+ }
|
|
|
|
|
|
const int unroll_count = 8;
|
|
|
|