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- #pragma once
- #include <string>
- #include <vector>
- #include <set>
- #include <mutex>
- #include <condition_variable>
- #include <unordered_map>
- #include "json.hpp"
- #include "../llava/clip.h"
- using json = nlohmann::json;
- extern bool server_verbose;
- #ifndef SERVER_VERBOSE
- #define SERVER_VERBOSE 1
- #endif
- #if SERVER_VERBOSE != 1
- #define LOG_VERBOSE(MSG, ...)
- #else
- #define LOG_VERBOSE(MSG, ...) \
- do \
- { \
- if (server_verbose) \
- { \
- server_log("VERBOSE", __func__, __LINE__, MSG, __VA_ARGS__); \
- } \
- } while (0)
- #endif
- #define LOG_ERROR( MSG, ...) server_log("ERROR", __func__, __LINE__, MSG, __VA_ARGS__)
- #define LOG_WARNING(MSG, ...) server_log("WARNING", __func__, __LINE__, MSG, __VA_ARGS__)
- #define LOG_INFO( MSG, ...) server_log("INFO", __func__, __LINE__, MSG, __VA_ARGS__)
- //
- // parallel
- //
- enum server_state {
- SERVER_STATE_LOADING_MODEL, // Server is starting up, model not fully loaded yet
- SERVER_STATE_READY, // Server is ready and model is loaded
- SERVER_STATE_ERROR // An error occurred, load_model failed
- };
- enum task_type {
- TASK_TYPE_COMPLETION,
- TASK_TYPE_CANCEL,
- TASK_TYPE_NEXT_RESPONSE
- };
- struct task_server {
- int id = -1; // to be filled by llama_server_queue
- int target_id;
- task_type type;
- json data;
- bool infill_mode = false;
- bool embedding_mode = false;
- int multitask_id = -1;
- };
- struct task_result {
- int id;
- int multitask_id = -1;
- bool stop;
- bool error;
- json result_json;
- };
- struct task_multi {
- int id;
- std::set<int> subtasks_remaining{};
- std::vector<task_result> results{};
- };
- // TODO: can become bool if we can't find use of more states
- enum slot_state
- {
- IDLE,
- PROCESSING,
- };
- enum slot_command
- {
- NONE,
- LOAD_PROMPT,
- RELEASE,
- };
- struct slot_params
- {
- bool stream = true;
- bool cache_prompt = false; // remember the prompt to avoid reprocessing all prompt
- uint32_t seed = -1; // RNG seed
- int32_t n_keep = 0; // number of tokens to keep from initial prompt
- int32_t n_predict = -1; // new tokens to predict
- std::vector<std::string> antiprompt;
- json input_prefix;
- json input_suffix;
- };
- struct slot_image
- {
- int32_t id;
- bool request_encode_image = false;
- float * image_embedding = nullptr;
- int32_t image_tokens = 0;
- clip_image_u8 * img_data;
- std::string prefix_prompt; // before of this image
- };
- // completion token output with probabilities
- struct completion_token_output
- {
- struct token_prob
- {
- llama_token tok;
- float prob;
- };
- std::vector<token_prob> probs;
- llama_token tok;
- std::string text_to_send;
- };
- static inline void server_log(const char *level, const char *function, int line,
- const char *message, const nlohmann::ordered_json &extra)
- {
- nlohmann::ordered_json log
- {
- {"timestamp", time(nullptr)},
- {"level", level},
- {"function", function},
- {"line", line},
- {"message", message},
- };
- if (!extra.empty())
- {
- log.merge_patch(extra);
- }
- const std::string str = log.dump(-1, ' ', false, json::error_handler_t::replace);
- printf("%.*s\n", (int)str.size(), str.data());
- fflush(stdout);
- }
- //
- // server utils
- //
- template <typename T>
- static T json_value(const json &body, const std::string &key, const T &default_value)
- {
- // Fallback null to default value
- return body.contains(key) && !body.at(key).is_null()
- ? body.value(key, default_value)
- : default_value;
- }
- inline std::string format_chatml(std::vector<json> messages)
- {
- std::ostringstream chatml_msgs;
- for (auto it = messages.begin(); it != messages.end(); ++it) {
- chatml_msgs << "<|im_start|>"
- << json_value(*it, "role", std::string("user")) << '\n';
- chatml_msgs << json_value(*it, "content", std::string(""))
- << "<|im_end|>\n";
- }
- chatml_msgs << "<|im_start|>assistant" << '\n';
- return chatml_msgs.str();
- }
- //
- // work queue utils
- //
- struct llama_server_queue {
- int id = 0;
- std::mutex mutex_tasks;
- // queues
- std::vector<task_server> queue_tasks;
- std::vector<task_server> queue_tasks_deferred;
- std::vector<task_multi> queue_multitasks;
- std::condition_variable condition_tasks;
- // callback functions
- std::function<void(task_server&)> callback_new_task;
- std::function<void(task_multi&)> callback_finish_multitask;
- std::function<void(void)> callback_all_task_finished;
- // Add a new task to the end of the queue
- int post(task_server task) {
- std::unique_lock<std::mutex> lock(mutex_tasks);
- if (task.id == -1) {
- task.id = id++;
- }
- queue_tasks.push_back(std::move(task));
- condition_tasks.notify_one();
- return task.id;
- }
- // Add a new task, but defer until one slot is available
- void defer(task_server task) {
- std::unique_lock<std::mutex> lock(mutex_tasks);
- queue_tasks_deferred.push_back(std::move(task));
- }
- // Get the next id for creating anew task
- int get_new_id() {
- std::unique_lock<std::mutex> lock(mutex_tasks);
- return id++;
- }
- // Register function to process a new task
- void on_new_task(std::function<void(task_server&)> callback) {
- callback_new_task = callback;
- }
- // Register function to process a multitask
- void on_finish_multitask(std::function<void(task_multi&)> callback) {
- callback_finish_multitask = callback;
- }
- // Register the function to be called when the batch of tasks is finished
- void on_all_tasks_finished(std::function<void(void)> callback) {
- callback_all_task_finished = callback;
- }
- // Call when the state of one slot is changed
- void notify_slot_changed() {
- // move deferred tasks back to main loop
- std::unique_lock<std::mutex> lock(mutex_tasks);
- for (auto & task : queue_tasks_deferred) {
- queue_tasks.push_back(std::move(task));
- }
- queue_tasks_deferred.clear();
- }
- // Start the main loop. This call is blocking
- void start_loop() {
- while (true) {
- // new task arrived
- LOG_VERBOSE("have new task", {});
- {
- while (true)
- {
- std::unique_lock<std::mutex> lock(mutex_tasks);
- if (queue_tasks.empty()) {
- lock.unlock();
- break;
- }
- task_server task = queue_tasks.front();
- queue_tasks.erase(queue_tasks.begin());
- lock.unlock();
- LOG_VERBOSE("callback_new_task", {});
- callback_new_task(task);
- }
- LOG_VERBOSE("callback_all_task_finished", {});
- // process and update all the multitasks
- auto queue_iterator = queue_multitasks.begin();
- while (queue_iterator != queue_multitasks.end())
- {
- if (queue_iterator->subtasks_remaining.empty())
- {
- // all subtasks done == multitask is done
- task_multi current_multitask = *queue_iterator;
- callback_finish_multitask(current_multitask);
- // remove this multitask
- queue_iterator = queue_multitasks.erase(queue_iterator);
- }
- else
- {
- ++queue_iterator;
- }
- }
- // all tasks in the current loop is finished
- callback_all_task_finished();
- }
- LOG_VERBOSE("wait for new task", {});
- // wait for new task
- {
- std::unique_lock<std::mutex> lock(mutex_tasks);
- if (queue_tasks.empty()) {
- condition_tasks.wait(lock, [&]{
- return !queue_tasks.empty();
- });
- }
- }
- }
- }
- //
- // functions to manage multitasks
- //
- // add a multitask by specifying the id of all subtask (subtask is a task_server)
- void add_multitask(int multitask_id, std::vector<int>& sub_ids)
- {
- std::lock_guard<std::mutex> lock(mutex_tasks);
- task_multi multi;
- multi.id = multitask_id;
- std::copy(sub_ids.begin(), sub_ids.end(), std::inserter(multi.subtasks_remaining, multi.subtasks_remaining.end()));
- queue_multitasks.push_back(multi);
- }
- // updatethe remaining subtasks, while appending results to multitask
- void update_multitask(int multitask_id, int subtask_id, task_result& result)
- {
- std::lock_guard<std::mutex> lock(mutex_tasks);
- for (auto& multitask : queue_multitasks)
- {
- if (multitask.id == multitask_id)
- {
- multitask.subtasks_remaining.erase(subtask_id);
- multitask.results.push_back(result);
- }
- }
- }
- };
- struct llama_server_response {
- typedef std::function<void(int, int, task_result&)> callback_multitask_t;
- callback_multitask_t callback_update_multitask;
- // for keeping track of all tasks waiting for the result
- std::set<int> waiting_task_ids;
- // the main result queue
- std::vector<task_result> queue_results;
- std::mutex mutex_results;
- std::condition_variable condition_results;
- void add_waiting_task_id(int task_id) {
- std::unique_lock<std::mutex> lock(mutex_results);
- waiting_task_ids.insert(task_id);
- }
- void remove_waiting_task_id(int task_id) {
- std::unique_lock<std::mutex> lock(mutex_results);
- waiting_task_ids.erase(task_id);
- }
- // This function blocks the thread until there is a response for this task_id
- task_result recv(int task_id) {
- while (true)
- {
- std::unique_lock<std::mutex> lock(mutex_results);
- condition_results.wait(lock, [&]{
- return !queue_results.empty();
- });
- LOG_VERBOSE("condition_results unblock", {});
- for (int i = 0; i < (int) queue_results.size(); i++)
- {
- if (queue_results[i].id == task_id)
- {
- assert(queue_results[i].multitask_id == -1);
- task_result res = queue_results[i];
- queue_results.erase(queue_results.begin() + i);
- return res;
- }
- }
- }
- // should never reach here
- }
- // Register the function to update multitask
- void on_multitask_update(callback_multitask_t callback) {
- callback_update_multitask = callback;
- }
- // Send a new result to a waiting task_id
- void send(task_result result) {
- std::unique_lock<std::mutex> lock(mutex_results);
- LOG_VERBOSE("send new result", {});
- for (auto& task_id : waiting_task_ids) {
- // LOG_TEE("waiting task id %i \n", task_id);
- // for now, tasks that have associated parent multitasks just get erased once multitask picks up the result
- if (result.multitask_id == task_id)
- {
- LOG_VERBOSE("callback_update_multitask", {});
- callback_update_multitask(task_id, result.id, result);
- continue;
- }
- if (result.id == task_id)
- {
- LOG_VERBOSE("queue_results.push_back", {});
- queue_results.push_back(result);
- condition_results.notify_one();
- return;
- }
- }
- }
- };
- //
- // base64 utils (TODO: move to common in the future)
- //
- static const std::string base64_chars =
- "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
- "abcdefghijklmnopqrstuvwxyz"
- "0123456789+/";
- static inline bool is_base64(uint8_t c)
- {
- return (isalnum(c) || (c == '+') || (c == '/'));
- }
- static inline std::vector<uint8_t> base64_decode(const std::string & encoded_string)
- {
- int i = 0;
- int j = 0;
- int in_ = 0;
- int in_len = encoded_string.size();
- uint8_t char_array_4[4];
- uint8_t char_array_3[3];
- std::vector<uint8_t> ret;
- while (in_len-- && (encoded_string[in_] != '=') && is_base64(encoded_string[in_]))
- {
- char_array_4[i++] = encoded_string[in_]; in_++;
- if (i == 4)
- {
- for (i = 0; i <4; i++)
- {
- char_array_4[i] = base64_chars.find(char_array_4[i]);
- }
- char_array_3[0] = ((char_array_4[0] ) << 2) + ((char_array_4[1] & 0x30) >> 4);
- char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
- char_array_3[2] = ((char_array_4[2] & 0x3) << 6) + char_array_4[3];
- for (i = 0; (i < 3); i++)
- {
- ret.push_back(char_array_3[i]);
- }
- i = 0;
- }
- }
- if (i)
- {
- for (j = i; j <4; j++)
- {
- char_array_4[j] = 0;
- }
- for (j = 0; j <4; j++)
- {
- char_array_4[j] = base64_chars.find(char_array_4[j]);
- }
- char_array_3[0] = ((char_array_4[0] ) << 2) + ((char_array_4[1] & 0x30) >> 4);
- char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
- char_array_3[2] = ((char_array_4[2] & 0x3) << 6) + char_array_4[3];
- for (j = 0; (j < i - 1); j++)
- {
- ret.push_back(char_array_3[j]);
- }
- }
- return ret;
- }
- //
- // random string / id
- //
- static std::string random_string()
- {
- static const std::string str("0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz");
- std::random_device rd;
- std::mt19937 generator(rd());
- std::string result(32, ' ');
- for (int i = 0; i < 32; ++i) {
- result[i] = str[generator() % str.size()];
- }
- return result;
- }
- static std::string gen_chatcmplid()
- {
- std::stringstream chatcmplid;
- chatcmplid << "chatcmpl-" << random_string();
- return chatcmplid.str();
- }
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