common.h 3.3 KB

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  1. // Various helper functions and utilities
  2. #pragma once
  3. #include "llama.h"
  4. #include <string>
  5. #include <vector>
  6. #include <random>
  7. #include <thread>
  8. //
  9. // CLI argument parsing
  10. //
  11. struct gpt_params {
  12. int32_t seed = -1; // RNG seed
  13. int32_t n_threads = std::min(4, (int32_t) std::thread::hardware_concurrency());
  14. int32_t n_predict = 128; // new tokens to predict
  15. int32_t repeat_last_n = 64; // last n tokens to penalize
  16. int32_t n_parts = -1; // amount of model parts (-1 = determine from model dimensions)
  17. int32_t n_ctx = 512; // context size
  18. int32_t n_batch = 8; // batch size for prompt processing
  19. int32_t n_keep = 0; // number of tokens to keep from initial prompt
  20. // sampling parameters
  21. int32_t top_k = 40;
  22. float top_p = 0.95f;
  23. float temp = 0.80f;
  24. float repeat_penalty = 1.10f;
  25. std::string model = "models/lamma-7B/ggml-model.bin"; // model path
  26. std::string prompt = "";
  27. std::string input_prefix = ""; // string to prefix user inputs with
  28. std::vector<std::string> antiprompt; // string upon seeing which more user input is prompted
  29. std::string lora_adapter = ""; // lora adapter path
  30. std::string lora_base = ""; // base model path for the lora adapter
  31. bool memory_f16 = true; // use f16 instead of f32 for memory kv
  32. bool random_prompt = false; // do not randomize prompt if none provided
  33. bool use_color = false; // use color to distinguish generations and inputs
  34. bool interactive = false; // interactive mode
  35. bool embedding = false; // get only sentence embedding
  36. bool interactive_start = false; // wait for user input immediately
  37. bool instruct = false; // instruction mode (used for Alpaca models)
  38. bool ignore_eos = false; // do not stop generating after eos
  39. bool perplexity = false; // compute perplexity over the prompt
  40. bool use_mmap = true; // use mmap for faster loads
  41. bool use_mlock = false; // use mlock to keep model in memory
  42. bool mem_test = false; // compute maximum memory usage
  43. bool verbose_prompt = false; // print prompt tokens before generation
  44. };
  45. bool gpt_params_parse(int argc, char ** argv, gpt_params & params);
  46. void gpt_print_usage(int argc, char ** argv, const gpt_params & params);
  47. std::string gpt_random_prompt(std::mt19937 & rng);
  48. //
  49. // Vocab utils
  50. //
  51. std::vector<llama_token> llama_tokenize(struct llama_context * ctx, const std::string & text, bool add_bos);
  52. //
  53. // Console utils
  54. //
  55. #define ANSI_COLOR_RED "\x1b[31m"
  56. #define ANSI_COLOR_GREEN "\x1b[32m"
  57. #define ANSI_COLOR_YELLOW "\x1b[33m"
  58. #define ANSI_COLOR_BLUE "\x1b[34m"
  59. #define ANSI_COLOR_MAGENTA "\x1b[35m"
  60. #define ANSI_COLOR_CYAN "\x1b[36m"
  61. #define ANSI_COLOR_RESET "\x1b[0m"
  62. #define ANSI_BOLD "\x1b[1m"
  63. enum console_color_t {
  64. CONSOLE_COLOR_DEFAULT=0,
  65. CONSOLE_COLOR_PROMPT,
  66. CONSOLE_COLOR_USER_INPUT
  67. };
  68. struct console_state {
  69. bool use_color = false;
  70. console_color_t color = CONSOLE_COLOR_DEFAULT;
  71. };
  72. void set_console_color(console_state & con_st, console_color_t color);
  73. #if defined (_WIN32)
  74. void win32_console_init(bool enable_color);
  75. void win32_utf8_encode(const std::wstring & wstr, std::string & str);
  76. #endif