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- #version 450
- #extension GL_EXT_control_flow_attributes : enable
- #extension GL_EXT_shader_16bit_storage : require
- #extension GL_EXT_shader_explicit_arithmetic_types_float16 : require
- #extension GL_EXT_shader_explicit_arithmetic_types_int8 : require
- #extension GL_EXT_shader_explicit_arithmetic_types_int32 : require
- #extension GL_EXT_shader_explicit_arithmetic_types_int16 : require
- #extension GL_KHR_memory_scope_semantics : enable
- #extension GL_KHR_cooperative_matrix : enable
- #extension GL_NV_cooperative_matrix2 : enable
- #extension GL_EXT_buffer_reference : enable
- #extension GL_KHR_shader_subgroup_ballot : enable
- #extension GL_KHR_shader_subgroup_vote : enable
- #extension GL_EXT_null_initializer : enable
- #include "types.comp"
- #include "dequant_funcs_cm2.comp"
- #include "flash_attn_base.comp"
- layout (binding = 0) readonly buffer Q {uint8_t data_q[];};
- layout (binding = 1) readonly buffer K {uint8_t data_k[];};
- layout (binding = 2) readonly buffer V {uint8_t data_v[];};
- layout (binding = 3) readonly buffer M {uint8_t data_m[];};
- ACC_TYPE maxReduce(const in ACC_TYPE x, const in ACC_TYPE y) {
- return max(x, y);
- }
- ACC_TYPE smearReduce(const in ACC_TYPE x, const in ACC_TYPE y) {
- return x;
- }
- // Replace matrix elements >= numRows or numCols with 'replace'
- ACC_TYPE replacePadding(const in uint32_t row, const in uint32_t col, const in ACC_TYPE elem, const in ACC_TYPE replace, const in uint32_t numRows, const in uint32_t numCols) {
- if (row >= numRows || col >= numCols) {
- return replace;
- }
- return elem;
- }
- ACC_TYPE Exp(const in uint32_t row, const in uint32_t col, const in ACC_TYPE elem)
- {
- return exp(elem);
- }
- ACC_TYPE Max(const in uint32_t row, const in uint32_t col, const in ACC_TYPE elem0, const in ACC_TYPE elem1)
- {
- return max(elem0, elem1);
- }
- #if defined(BLOCK_SIZE)
- #define DECODEFUNC , DEQUANTFUNC
- #else
- #define DECODEFUNC
- #endif
- // Store the output when doing grouped query attention.
- // Rows index by Q's dimension 2, and the first N rows are valid.
- D_TYPE perElemOpGqaStore(const in uint32_t r, const in uint32_t c, const in D_TYPE elem, const in uint32_t o_offset, const in uint32_t iq2, const in uint32_t N)
- {
- if (r < N && c < HSV) {
- uint32_t offset = (iq2 + r) * HSV + c;
- data_o[o_offset + offset] = D_TYPE(elem);
- }
- return elem;
- }
- void main() {
- #ifdef NEEDS_INIT_IQ_SHMEM
- init_iq_shmem(gl_WorkGroupSize);
- #endif
- init_indices();
- tensorLayoutNV<2, gl_CooperativeMatrixClampModeConstantNV> tensorLayoutQ = createTensorLayoutNV(2, gl_CooperativeMatrixClampModeConstantNV);
- tensorLayoutNV<2, Clamp> tensorLayoutK = createTensorLayoutNV(2, Clamp);
- tensorLayoutNV<2, Clamp> tensorLayoutV = createTensorLayoutNV(2, Clamp);
- tensorViewNV<2, false, 1, 0> tensorViewTranspose = createTensorViewNV(2, false, 1, 0);
- #if defined(BLOCK_SIZE)
- tensorLayoutK = setTensorLayoutBlockSizeNV(tensorLayoutK, 1, BLOCK_SIZE);
- tensorLayoutV = setTensorLayoutBlockSizeNV(tensorLayoutV, 1, BLOCK_SIZE);
- #endif
- tensorLayoutQ = setTensorLayoutDimensionNV(tensorLayoutQ, N, HSK);
- tensorLayoutK = setTensorLayoutDimensionNV(tensorLayoutK, KV, HSK);
- tensorLayoutV = setTensorLayoutDimensionNV(tensorLayoutV, KV, HSV);
- // hint to the compiler that strides are aligned for the aligned variant of the shader
- if (Clamp != gl_CooperativeMatrixClampModeConstantNV)
- {
- q_stride &= ~7;
- #if !defined(BLOCK_SIZE)
- k_stride &= ~7;
- v_stride &= ~7;
- #endif
- m_stride &= ~7;
- }
- tensorLayoutQ = setTensorLayoutStrideNV(tensorLayoutQ, q_stride, 1);
- tensorLayoutK = setTensorLayoutStrideNV(tensorLayoutK, k_stride, 1);
- tensorLayoutV = setTensorLayoutStrideNV(tensorLayoutV, v_stride, 1);
- coopmat<Q_TYPE, gl_ScopeWorkgroup, Br, HSK_pad, gl_MatrixUseAccumulator> Q;
- coopmat<float16_t, gl_ScopeWorkgroup, Br, HSK_pad, gl_MatrixUseA> Qf16;
- uint32_t q_offset = iq2*p.nb02+iq3*p.nb03;
- coopMatLoadTensorNV(Q, data_q, q_offset, sliceTensorLayoutNV(tensorLayoutQ, i * Br, Br, 0, HSK_pad));
- Qf16 = coopmat<float16_t, gl_ScopeWorkgroup, Br, HSK_pad, gl_MatrixUseA>(Q);
- Qf16 *= float16_t(p.scale);
- coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, HSV_pad, gl_MatrixUseAccumulator> O = coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, HSV_pad, gl_MatrixUseAccumulator>(0);
- coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseAccumulator> L, M;
- // Use -FLT_MAX/2 rather than -inf to reduce the possibility of NaNs, e.g. when computing Mold-M.
- const float NEG_FLT_MAX_OVER_2 = uintBitsToFloat(0xFEFFFFFF);
- L = coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseAccumulator>(0);
- M = coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseAccumulator>(NEG_FLT_MAX_OVER_2);
- coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseAccumulator> slopeMat = coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseAccumulator>(1.0);
- // ALiBi
- if (p.max_bias > 0.0f) {
- coopMatPerElementNV(slopeMat, slopeMat, perElemOpComputeSlope, iq2);
- }
- uint32_t m_offset = 0;
- if (p.nem2 != 1 || p.nem3 != 1) {
- m_offset = ((iq3 % p.nem3) * p.nem2 + (iq2 % p.nem2)) * p.nem1 * KV * 2 /*sizeof(float16_t)*/;
- }
- [[dont_unroll]]
- for (uint32_t j = start_j; j < end_j; ++j) {
- coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseAccumulator> S = coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseAccumulator>(0);
- coopmat<float16_t, gl_ScopeWorkgroup, HSK_pad, Bc, gl_MatrixUseB> K_T;
- uint32_t k_offset = ik2*p.nb12 + ik3*p.nb13;
- coopMatLoadTensorNV(K_T, data_k, k_offset, sliceTensorLayoutNV(tensorLayoutK, j * Bc, Bc, 0, HSK_pad), tensorViewTranspose DECODEFUNC);
- S = coopMatMulAdd(Qf16, K_T, S);
- if (p.logit_softcap != 0.0f) {
- [[unroll]]
- for (int k = 0; k < S.length(); ++k) {
- S[k] = ACC_TYPE(p.logit_softcap)*tanh(S[k]);
- }
- }
- if ((p.mask_n_head_log2 & MASK_ENABLE_BIT) != 0) {
- tensorLayoutNV<2, Clamp> tensorLayoutM = createTensorLayoutNV(2, Clamp);
- tensorLayoutM = setTensorLayoutDimensionNV(tensorLayoutM, p.nem1, KV);
- tensorLayoutM = setTensorLayoutStrideNV(tensorLayoutM, m_stride, 1);
- coopmat<float16_t, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseAccumulator> mv;
- coopMatLoadTensorNV(mv, data_m, m_offset, sliceTensorLayoutNV(tensorLayoutM, i * Br, Br, j * Bc, Bc));
- S += slopeMat*coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseAccumulator>(mv);
- }
- // Clear padding elements to -inf, so they don't contribute to rowmax
- if (Clamp != 0 &&
- ((j + 1) * Bc > KV ||
- (i + 1) * Br > N)) {
- uint R = ((i + 1) * Br > N) ? (N % Br) : Br;
- uint C = ((j + 1) * Bc > KV) ? (KV % Bc) : Bc;
- coopMatPerElementNV(S, S, replacePadding, ACC_TYPE(NEG_FLT_MAX_OVER_2), R, C);
- }
- coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseAccumulator> rowmax, P, rowsum, eM;
- coopMatReduceNV(rowmax, S, gl_CooperativeMatrixReduceRowNV, maxReduce);
- coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseAccumulator> Mold = M;
- // M = max(rowmax, Mold)
- // P = e^(S - M)
- // eM = e^(Mold - M)
- coopMatPerElementNV(M, rowmax, Max, Mold);
- coopMatPerElementNV(P, S - M, Exp);
- coopMatPerElementNV(eM, Mold - M, Exp);
- // Clear padding elements to 0, so they don't contribute to rowsum
- if (Clamp != 0 &&
- ((j + 1) * Bc > KV ||
- (i + 1) * Br > N)) {
- uint R = ((i + 1) * Br > N) ? (N % Br) : Br;
- uint C = ((j + 1) * Bc > KV) ? (KV % Bc) : Bc;
- coopMatPerElementNV(P, P, replacePadding, ACC_TYPE(0.0), R, C);
- }
- coopmat<float16_t, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseA> P_A = coopmat<float16_t, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseA>(P);
- // compute rowsum by multiplying by matrix of all ones.
- coopmat<float16_t, gl_ScopeWorkgroup, Bc, Bc, gl_MatrixUseB> One = coopmat<float16_t, gl_ScopeWorkgroup, Bc, Bc, gl_MatrixUseB>(1.0);
- rowsum = coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, Bc, gl_MatrixUseAccumulator>(0.0);
- rowsum = coopMatMulAdd(P_A, One, rowsum);
- coopmat<float16_t, gl_ScopeWorkgroup, Bc, HSV_pad, gl_MatrixUseB> V;
- uint32_t v_offset = iv2*p.nb22 + iv3*p.nb23;
- coopMatLoadTensorNV(V, data_v, v_offset, sliceTensorLayoutNV(tensorLayoutV, j * Bc, Bc, 0, HSV_pad) DECODEFUNC);
- L = eM*L + rowsum;
- // This is the "diagonal" matrix in the paper, but since we do componentwise
- // multiply rather than matrix multiply it has the diagonal element smeared
- // across the row
- coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, HSV_pad, gl_MatrixUseAccumulator> eMdiag;
- // resize eM by using smear/reduce
- coopMatReduceNV(eMdiag, eM, gl_CooperativeMatrixReduceRowNV, smearReduce);
- // multiply with fp16 accumulation, then add to O.
- coopmat<float16_t, gl_ScopeWorkgroup, Br, HSV_pad, gl_MatrixUseAccumulator> PV = coopmat<float16_t, gl_ScopeWorkgroup, Br, HSV_pad, gl_MatrixUseAccumulator>(0);
- PV = coopMatMulAdd(P_A, V, PV);
- O = eMdiag * O + coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, HSV_pad, gl_MatrixUseAccumulator>(PV);
- }
- // If there is split_k, then the split_k resolve shader does the final
- // division by L. Store the intermediate O value and per-row m and L values.
- if (p.k_num > 1) {
- coopmat<D_TYPE, gl_ScopeWorkgroup, Br, HSV_pad, gl_MatrixUseAccumulator> O_D = coopmat<D_TYPE, gl_ScopeWorkgroup, Br, HSV_pad, gl_MatrixUseAccumulator>(O);
- uint32_t o_offset = HSV * p.ne1 * (split_k_index + iq3 * p.k_num);
- coopMatPerElementNV(O_D, O_D, perElemOpGqaStore, o_offset, iq2, N);
- o_offset = HSV * p.ne1 * p.ne3 * p.k_num + p.ne1 * (split_k_index + iq3 * p.k_num) * 2;
- coopMatPerElementNV(L, L, perElemOpStoreCol0, o_offset, iq2, N);
- coopMatPerElementNV(M, M, perElemOpStoreCol0, o_offset + p.ne1, iq2, N);
- return;
- }
- coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, HSV_pad, gl_MatrixUseAccumulator> Ldiag;
- // resize L by using smear/reduce
- coopMatReduceNV(Ldiag, L, gl_CooperativeMatrixReduceRowNV, smearReduce);
- if ((p.mask_n_head_log2 & SINK_ENABLE_BIT) != 0) {
- coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, HSV_pad, gl_MatrixUseAccumulator> S;
- coopMatPerElementNV(S, S, perElemOpGetSink, iq2);
- coopmat<ACC_TYPE, gl_ScopeWorkgroup, Br, HSV_pad, gl_MatrixUseAccumulator> Mr;
- // resize M by using smear/reduce
- coopMatReduceNV(Mr, M, gl_CooperativeMatrixReduceRowNV, smearReduce);
- // O, Ldiag, Mr all have the same type so all element locations match
- [[unroll]] for (uint32_t i = 0; i < Ldiag.length(); ++i) {
- ACC_TYPE sink = S[i];
- ACC_TYPE ms = ACC_TYPE(1.0f);
- ACC_TYPE vs = ACC_TYPE(1.0f);
- if (sink > Mr[i]) {
- ms = exp(Mr[i] - sink);
- O[i] *= ms;
- } else {
- vs = exp(sink - Mr[i]);
- }
- Ldiag[i] = Ldiag[i]*ms + vs;
- }
- }
- [[unroll]]
- for (int k = 0; k < Ldiag.length(); ++k) {
- Ldiag[k] = ACC_TYPE(1.0) / Ldiag[k];
- }
- O = Ldiag*O;
- #if defined(ACC_TYPE_MAX)
- [[unroll]] for (uint i = 0; i < O.length(); ++i) { O[i] = clamp(O[i], -ACC_TYPE_MAX, ACC_TYPE_MAX); }
- #endif
- uint32_t o_offset = iq3*p.ne2*p.ne1*HSV;
- coopmat<D_TYPE, gl_ScopeWorkgroup, Br, HSV_pad, gl_MatrixUseAccumulator> O_D = coopmat<D_TYPE, gl_ScopeWorkgroup, Br, HSV_pad, gl_MatrixUseAccumulator>(O);
- if (p.gqa_ratio > 1) {
- coopMatPerElementNV(O_D, O_D, perElemOpGqaStore, o_offset, iq2, N);
- } else {
- tensorLayoutNV<3, gl_CooperativeMatrixClampModeConstantNV> tensorLayoutD = createTensorLayoutNV(3, gl_CooperativeMatrixClampModeConstantNV);
- tensorLayoutD = setTensorLayoutDimensionNV(tensorLayoutD, p.ne2, p.ne1, HSV);
- // permute dimensions
- tensorViewNV<3, false, 1, 0, 2> tensorViewPermute = createTensorViewNV(3, false, 1, 0, 2);
- coopMatStoreTensorNV(O_D, data_o, o_offset, sliceTensorLayoutNV(tensorLayoutD, i * Br, Br, iq2, N, 0, HSV_pad), tensorViewPermute);
- }
- }
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