ggml-vulkan.h 1.5 KB

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  1. #pragma once
  2. #include "ggml.h"
  3. #include "ggml-backend.h"
  4. #ifdef __cplusplus
  5. extern "C" {
  6. #endif
  7. #define GGML_VK_NAME "Vulkan"
  8. #define GGML_VK_MAX_DEVICES 16
  9. GGML_API void ggml_vk_init_cpu_assist(void);
  10. GGML_API void ggml_vk_preallocate_buffers_graph_cpu_assist(struct ggml_tensor * node);
  11. GGML_API void ggml_vk_preallocate_buffers_cpu_assist(void);
  12. GGML_API void ggml_vk_build_graph_cpu_assist(struct ggml_tensor * node, bool last_node);
  13. GGML_API bool ggml_vk_compute_forward_cpu_assist(struct ggml_compute_params * params, struct ggml_tensor * tensor);
  14. #ifdef GGML_VULKAN_CHECK_RESULTS
  15. void ggml_vk_check_results_1_cpu_assist(struct ggml_compute_params * params, struct ggml_tensor * tensor);
  16. #endif
  17. GGML_API void ggml_vk_graph_cleanup_cpu_assist(void);
  18. GGML_API void ggml_vk_free_cpu_assist(void);
  19. // backend API
  20. GGML_API GGML_CALL ggml_backend_t ggml_backend_vk_init(size_t dev_num);
  21. GGML_API GGML_CALL bool ggml_backend_is_vk(ggml_backend_t backend);
  22. GGML_API GGML_CALL int ggml_backend_vk_get_device_count(void);
  23. GGML_API GGML_CALL void ggml_backend_vk_get_device_description(int device, char * description, size_t description_size);
  24. GGML_API GGML_CALL void ggml_backend_vk_get_device_memory(int device, size_t * free, size_t * total);
  25. GGML_API GGML_CALL ggml_backend_buffer_type_t ggml_backend_vk_buffer_type(size_t dev_num);
  26. // pinned host buffer for use with the CPU backend for faster copies between CPU and GPU
  27. GGML_API GGML_CALL ggml_backend_buffer_type_t ggml_backend_vk_host_buffer_type(void);
  28. #ifdef __cplusplus
  29. }
  30. #endif