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- import os
- import signal
- import socket
- import sys
- import time
- import traceback
- from contextlib import closing
- import psutil
- def before_scenario(context, scenario):
- context.debug = 'DEBUG' in os.environ and os.environ['DEBUG'] == 'ON'
- if context.debug:
- print("DEBUG=ON\n")
- print(f"\x1b[33;42mStarting new scenario: {scenario.name}!\x1b[0m\n")
- port = 8080
- if 'PORT' in os.environ:
- port = int(os.environ['PORT'])
- if is_server_listening("localhost", port):
- assert False, "Server already started"
- def after_scenario(context, scenario):
- try:
- if 'server_process' not in context or context.server_process is None:
- return
- if scenario.status == "failed":
- if 'GITHUB_ACTIONS' in os.environ:
- print(f"\x1b[33;101mSCENARIO FAILED: {scenario.name} server logs:\x1b[0m\n\n")
- if os.path.isfile('llama.log'):
- with closing(open('llama.log', 'r')) as f:
- for line in f:
- print(line)
- if not is_server_listening(context.server_fqdn, context.server_port):
- print("\x1b[33;101mERROR: Server stopped listening\x1b[0m\n")
- if not pid_exists(context.server_process.pid):
- assert False, f"Server not running pid={context.server_process.pid} ..."
- server_graceful_shutdown(context)
- # Wait few for socket to free up
- time.sleep(0.05)
- attempts = 0
- while pid_exists(context.server_process.pid) or is_server_listening(context.server_fqdn, context.server_port):
- server_kill(context)
- time.sleep(0.1)
- attempts += 1
- if attempts > 5:
- server_kill_hard(context)
- except:
- exc = sys.exception()
- print("error in after scenario: \n")
- print(exc)
- print("*** print_tb: \n")
- traceback.print_tb(exc.__traceback__, file=sys.stdout)
- def server_graceful_shutdown(context):
- print(f"shutting down server pid={context.server_process.pid} ...\n")
- if os.name == 'nt':
- os.kill(context.server_process.pid, signal.CTRL_C_EVENT)
- else:
- os.kill(context.server_process.pid, signal.SIGINT)
- def server_kill(context):
- print(f"killing server pid={context.server_process.pid} ...\n")
- context.server_process.kill()
- def server_kill_hard(context):
- pid = context.server_process.pid
- path = context.server_path
- print(f"Server dangling exits, hard killing force {pid}={path}...\n")
- try:
- psutil.Process(pid).kill()
- except psutil.NoSuchProcess:
- return False
- return True
- def is_server_listening(server_fqdn, server_port):
- with closing(socket.socket(socket.AF_INET, socket.SOCK_STREAM)) as sock:
- result = sock.connect_ex((server_fqdn, server_port))
- _is_server_listening = result == 0
- if _is_server_listening:
- print(f"server is listening on {server_fqdn}:{server_port}...\n")
- return _is_server_listening
- def pid_exists(pid):
- try:
- psutil.Process(pid)
- except psutil.NoSuchProcess:
- return False
- return True
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