dequant_q4_k.comp 2.6 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768
  1. #version 450
  2. #include "dequant_head.glsl"
  3. layout(local_size_x = 32, local_size_y = 1, local_size_z = 1) in;
  4. layout (binding = 0) readonly buffer A {A_TYPE data_a[];};
  5. layout (binding = 1) writeonly buffer D {D_TYPE data_b[];};
  6. void main() {
  7. [[unroll]] for (uint wgy = 0; wgy < 256; wgy++) {
  8. const uint ib = gl_WorkGroupID.x * 256 + wgy;
  9. if (ib >= p.nel / QUANT_K) {
  10. return;
  11. }
  12. const uint tid = gl_LocalInvocationID.x;
  13. const uint il = tid / 8;
  14. const uint ir = tid % 8;
  15. const uint is = 2 * il;
  16. const uint n = 4;
  17. const FLOAT_TYPE dall = FLOAT_TYPE(data_a[ib].d.x);
  18. const FLOAT_TYPE dmin = FLOAT_TYPE(data_a[ib].d.y);
  19. const uint y_idx = ib * QUANT_K + 64 * il + n * ir;
  20. const uint qs_idx = 32*il + n * ir;
  21. uint scidx0 = (is < 4) ? is : (is + 4);
  22. uint scidx1 = (is < 4) ? is : (is - 4);
  23. uint scidxmask1 = (is < 4) ? 0x30 : 0xC0;
  24. uint scidxshift1 = (is < 4) ? 0 : 2;
  25. uint mbidx0 = is + 4;
  26. uint mbidx1 = (is < 4) ? is + 4 : is;
  27. uint mbidxmask0 = (is < 4) ? 0xF : 0xF0;
  28. uint mbidxshift0 = (is < 4) ? 0 : 4;
  29. uint mbidxmask1 = (is < 4) ? 0x30 : 0xC0;
  30. uint mbidxshift1 = (is < 4) ? 0 : 2;
  31. uint8_t sc = uint8_t((data_a[ib].scales[scidx0] & 0xF) | ((data_a[ib].scales[scidx1] & scidxmask1) >> scidxshift1));
  32. uint8_t mbyte = uint8_t((data_a[ib].scales[mbidx0] & mbidxmask0) >> mbidxshift0 | ((data_a[ib].scales[mbidx1] & mbidxmask1) >> mbidxshift1));
  33. const FLOAT_TYPE d1 = dall * sc;
  34. const FLOAT_TYPE m1 = dmin * mbyte;
  35. scidx0 = (is < 4) ? is + 1 : (is + 5);
  36. scidx1 = (is < 4) ? is + 1 : (is - 3);
  37. scidxmask1 = (is < 4) ? 0x30 : 0xC0;
  38. scidxshift1 = (is < 4) ? 0 : 2;
  39. mbidx0 = is + 5;
  40. mbidx1 = (is < 4) ? is + 5 : is + 1;
  41. mbidxmask0 = (is < 4) ? 0xF : 0xF0;
  42. mbidxshift0 = (is < 4) ? 0 : 4;
  43. mbidxmask1 = (is < 4) ? 0x30 : 0xC0;
  44. mbidxshift1 = (is < 4) ? 0 : 2;
  45. sc = uint8_t((data_a[ib].scales[scidx0] & 0xF) | ((data_a[ib].scales[scidx1] & scidxmask1) >> scidxshift1));
  46. mbyte = uint8_t((data_a[ib].scales[mbidx0] & mbidxmask0) >> mbidxshift0 | ((data_a[ib].scales[mbidx1] & mbidxmask1) >> mbidxshift1));
  47. const FLOAT_TYPE d2 = dall * sc;
  48. const FLOAT_TYPE m2 = dmin * mbyte;
  49. [[unroll]] for (uint l = 0; l < n; ++l) {
  50. data_b[y_idx + l ] = D_TYPE(d1 * FLOAT_TYPE(data_a[ib].qs[qs_idx + l] & 0xF) - m1);
  51. data_b[y_idx + l + 32] = D_TYPE(d2 * FLOAT_TYPE(data_a[ib].qs[qs_idx + l] >> 4) - m2);
  52. }
  53. }
  54. }