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Vulkan Bugfixes and Improvements (#7084)

* Modify mat mat mul shader for mul_mat_id, modify mat vec mul shaders for single call batch operation

* Further work towards MoE, disabled for now

* Disable MoE code (not ready yet), fix a number of bugs in shaders and Vulkan code

* Add softmax with f16 mask and pos buffer support

* Disable mul_mat_id shaders for now

* Fix flake8

* Fix validation errors caused by empty buffers on larger batch sizes
0cc4m 1 anno fa
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3 ha cambiato i file con 2152 aggiunte e 1114 eliminazioni
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      ggml-vulkan-shaders.hpp
  2. 901 250
      ggml-vulkan.cpp
  3. 518 156
      ggml_vk_generate_shaders.py

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